Disney Enchanted Tales
Casual, Idle, City-builder (iOS, Android)
Disney Enchanted Tales is an idle, city-builder where players interact with popular Disney characters and build cities from Beauty and the Beast, Frozen, Tangled, and more!
As a Game Design Intern, I was involved in the early stages of the game’s design up until its launch. I contributed to all areas of game design, collaborated with other departments, and put in extra effort to help bring the game to life while balancing my education. My internship was extended twice, and after reaching the one-year limit, my final day with Disney Interactive was also the day the game launched.
Game Design Intern
Notable Achievements
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Researched and drew inspiration from classic Disney films such as Frozen, Beauty and the Beast, and Tangled to ensure authentic tone and storytelling.
Crafted dialogue for established Disney characters, collaborating with and securing approval from the respective Disney IP teams.
Named all character actions, quests, and in-game events, maintaining consistency with Disney’s voice and world-building standards.
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Designed and implemented a side quest system to give players additional goals and meaningful activities beyond the core gameplay loop.
Optimized character action durations to minimize downtime and keep players actively engaged.
Adjusted early-game reward distribution to improve progression pacing and give players a stronger sense of accomplishment earlier in the experience.
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Conducted in-house playtests and external volunteer sessions to gather feedback on pacing, difficulty, and overall player experience.
Analyzed progression data to determine how long both casual and highly engaged (“min/max”) players took to reach endgame content.
Balanced in-game economy, carefully tuning currency sinks and faucets to support an optimal player journey and long-term engagement.